
- Duration
- 3 hours
- Group size
- 8–30 (scalable)
- Ideal for
- Secondary, university, staff, leadership
- Format
- Interactive simulation / game
A gamified simulation where participants make individual and collective choices to build a pathway toward a 2-tonne per person carbon footprint by 2050, and see the impact of their decisions in real time.
Inside the workshop


What participants do
- Make personal and collective climate choices
- See the carbon impact of each decision
- Debrief on realistic, prioritised action
What they’ll take away
- Understand the scale of change needed
- Distinguish individual vs collective levers
- Leave motivated with a concrete action plan
Logistics
All we need is a room with tables for groups of 4–8. No participant preparation required — all materials are provided.
What participants said
“Really cool to get to see real-time similation outomes. More should experience it!”
Brian
Manager, Environmental Nonprofit